Press Play for a click at 170 BPM (Vivace). Change the accents, add subdivisions, or switch to the drum machine.
Add BPM every bars, up to BPM.
Play bars, then go quiet for . Keep playing through the gap and see if you land back in time.
Stop after minutes.
Your hand keeps moving down and up the whole time. The boxes only show when it touches the strings.
Your log is saved in this browser, on this device.
| Capo | Play these shapes |
|---|
The tuner listens through your microphone, works out which string you're playing and goes green when you're within 3 cents. Nothing is recorded or sent anywhere. The tuner is also in the menu at the top of every page.
Send Joe a clip and get personal feedback on your playing, plus a plan for what to work on next.
See Mentorship Plans170 BPM means 170 beats a minute, one click every 0.35 seconds. In classical terms it's around Vivace. Fast rock, punk and metal. At this tempo even 8th notes move quickly, and 16ths are seriously fast picking.
At 170 BPM, 8th notes come 5.7 times a second and 16th notes 11.3 times a second. In half time it feels like 85 BPM, and in double time like 340.
Don't build speed here. Build it below this tempo and let the speed trainer bring you up to it a few BPM at a time.
Handy for setting delay times and checking how long notes should last.
| Note | Length |
|---|---|
| Whole note | 1412 ms |
| Half note | 706 ms |
| Quarter note (one click) | 353 ms |
| Dotted 8th | 265 ms |
| 8th note | 176 ms |
| 8th-note triplet | 118 ms |
| 16th note | 88.2 ms |
405060708090100110120130140150160170180200
170 BPM is 170 beats a minute, one beat every 353 milliseconds. It's around Vivace in classical tempo terms.
An 8th note at 170 BPM lasts 176 ms, a 16th note 88.2 ms and a dotted 8th 265 ms.