Press Play for a click at 160 BPM (Vivace). Change the accents, add subdivisions, or switch to the drum machine.
Add BPM every bars, up to BPM.
Play bars, then go quiet for . Keep playing through the gap and see if you land back in time.
Stop after minutes.
Your hand keeps moving down and up the whole time. The boxes only show when it touches the strings.
Your log is saved in this browser, on this device.
| Capo | Play these shapes |
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The tuner listens through your microphone, works out which string you're playing and goes green when you're within 3 cents. Nothing is recorded or sent anywhere. The tuner is also in the menu at the top of every page.
Send Joe a clip and get personal feedback on your playing, plus a plan for what to work on next.
See Mentorship Plans160 BPM means 160 beats a minute, one click every 0.38 seconds. In classical terms it's around Vivace. Fast rock, punk and metal. At this tempo even 8th notes move quickly, and 16ths are seriously fast picking.
At 160 BPM, 8th notes come 5.3 times a second and 16th notes 10.7 times a second. In half time it feels like 80 BPM, and in double time like 320.
Don't build speed here. Build it below this tempo and let the speed trainer bring you up to it a few BPM at a time.
Handy for setting delay times and checking how long notes should last.
| Note | Length |
|---|---|
| Whole note | 1500 ms |
| Half note | 750 ms |
| Quarter note (one click) | 375 ms |
| Dotted 8th | 281 ms |
| 8th note | 188 ms |
| 8th-note triplet | 125 ms |
| 16th note | 93.8 ms |
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160 BPM is 160 beats a minute, one beat every 375 milliseconds. It's around Vivace in classical tempo terms.
An 8th note at 160 BPM lasts 188 ms, a 16th note 93.8 ms and a dotted 8th 281 ms.